Skip to main content

Overview

Written by Elie Mietkiewicz

The Simulation Editor follows a simple step-by-step process for creating simulations. There are four main components to a simulation: General, Location, AI Character, and Assessment.

  1. General: Covers the general information about the simulation, the optional introduction, and the optional Learner Brief.

  2. Location: Define the environment in which the AI Character finds itself.

  3. AI Character: This is where you create the avatar with which the learner interacts with (there could be multiple within a program); AI Characters are composed of the following key attributes:

    1. Identity

    2. Appearance

    3. Prompt (this includes instructions for their personality and information about which role they will have in the simulation)

  4. Assessment: The instructions/rubric used to assess the learners competencies are defined here. The LLM will use these to provide learners with feedback on their performance.

Did this answer your question?